Industrial
The Industrial region is the closest thing this game has to an urban map. It's a polluted area, with more buildings on this map than any other in the game! It's certainly one of the easier maps, but you need to rely on your hearing due to all the solid structures obscuring your view. The balloon in particular can become a deadly problem when traversing the main city.
The central focus of the biome is a large canal which cuts through most of the map. The areas surrounding it are covered with buildings on either side, making up the aforementioned city. Bridges cross over at random locations allowing easier access to the other side. Further away from the main city, smaller industrial buildings and villages can be found, along with the occasional church or warehouse. Sprawling junkyards and stockpiles can also be found dotted throughout the map, offering some awesome vantage points if you manage to clamber up on top of one. As far as terrain variation goes, its very similar to the rural map, with both flat areas and large hills towards the outside areas of the map.
Due to the overabundance of houses, this map makes for an awesome loot hub. Going to it early on can all but guarantee that you will be well stocked for what’s to come. I personally wait until I’ve already conquered one or two islands and use the industrial zone as a restock point, but its really all about how you want to go about it yourself.
Castle
The Castle biome is an in-between point of the rural and industrial biomes. Although it does have an abundance of villages and manors, it doesn't have any central cities like the Industrial biome. The key features of the castle biome are the (wait for it...) castles! These rather large landmarks dot the landscape in random plots. Ruined walls and building foundations can be found scattered around the center of the island, while castle courtyards are also a commonly seen feature.
Although the castles and towers are not lootable, they are great for protection, and most of them can actually be scaled. Some of the towers can even be entered, and you can climb the stairs to the top! (disclaimer: some jumping required) Although the mountains had plenty of verticality with the terrain, the castle biome introduces verticality from the structures within.
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