
Here’s a game‑specific tuning guide for Lutris on Arch/Manjaro, showing how to apply performance tweaks per title. This way you can tailor DXVK, FSR, Proton GE, and environment variables to each game instead of relying only on global settings.
Popular Game Examples
The Witcher 3
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Runner: Wine/Proton GE
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Enable DXVK for DirectX 11 → Vulkan translation
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Environment variables:
bash<?XML:NAMESPACE PREFIX = "[default] http://www.w3.org/2000/svg" NS = "http://www.w3.org/2000/svg" />
WINE_FULLSCREEN_FSR=1 DXVK_HUD=1 -
Use Esync/Fsync for smoother multithreading
Elden Ring
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Runner: Proton GE (latest build recommended)
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Enable FSR2 for better FPS scaling
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Environment variables:
bash
WINE_FULLSCREEN_FSR=1 WINE_FULLSCREEN_FSR_STRENGTH=2 -
Disable VSync in Lutris options to reduce stutter
GTA V
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Runner: Wine Staging or Proton GE
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Enable VKD3D for DirectX 12 support
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Environment variables:
bash
__GL_THREADED_OPTIMIZATIONS=1 WINEDEBUG=-all -
Use Gamemode for CPU governor optimization
How to Apply Per‑Game Settings
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Open Lutris → Right‑click game → Configure.
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Go to Runner Options → enable DXVK/VKD3D, Esync/Fsync.
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Go to System Options → add environment variables.
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Save → Launch game with optimized settings.
Quick Reference Table
| Game | Runner | Key Tweaks |
|---|---|---|
| Witcher 3 | Proton GE | DXVK, FSR, Esync |
| Elden Ring | Proton GE | FSR2, disable VSync |
| GTA V | Wine Staging/Proton GE | VKD3D, Gamemode |
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