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Sunday, September 27, 2009

TrueCombat Elite is a modification to first-person shooter Wolfenstein: Enemy Territory

TrueCombatElite_logo TrueCombat Elite is a modification to first-person shooter Wolfenstein: Enemy Territory.

Developed by "Team Terminator" and Studio Groove Six, the modification - like Enemy Territory itself - is released as freeware. While Wolfenstien Enemy Territory takes place during World War II, TC:E modernizes all aesthetic elements of the game while preserving the fast-paced first person shooter style of gameplay which is often compared to Counterstrike. Also in common with Enemy Territory, True Combat : Elite is cross-platform software with clients for Windows, Mac OS X, Linux. TC:E remains popular and components of the game including maps and weapons are under continuous development, although as of fall 2009 official development for the mod has ceased without any official notice (Last patch 0.49b was released in January 2007, and Coroner, the dev holding the rights for the source code is away without official leave).

Game Types

* Objective (Obj)Each player is deployed once per round. As a terrorist, one aims to arm a bomb or defeat all special operatives before a specific time period expires. As a special operative, one aims to prevent the terrorists from achieving their goals by killing the terrorists or disarming their bomb.
* Body Count (BC)Deployment comes in 10 second increments. Players that have been killed prior to a deployment are continuously redeployed. The game concludes at the expiration of a set period of time.
* Capture The Flag (CTF, R-Obj) CTF simulates the game of capture the flag: teams try to bring a flag back to their base from across the map.. R-Obj is slightly different. In R-obj the goal is to capture as many areas (marked by flags) as possible before the time limit, or the elimination of either team.

Maps

The game has 6 official maps and many more custom maps. Official maps are:

* Northport
* Railhouse
* Delta
* Snow
* Village
* Stadtrand


Screnshots

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