The races in Tux Racer are grouped into events. Currently, there is only one Event in Tux Racer, the Herring Run, in which you must collect a certain number of herring within a specified time.
6.1 Cup Selection Menu
The races in each event are grouped into cups - each cup consists of a series of races that you must complete, in sequence, before you may advance to the next cup. You are given four lives to complete each cup and lose one for each time you fail to win a race. Once you run out of lives, you must restart the cup from the beginning.
In the Cup Racing Menu you can select the event and cup in which you will compete. This section describes the menus that are used on the Cup Selection Menu.
- The name of the currently selected cup class. You can cycle through the classes by clicking on the arrow buttons. You can also use the Left Arrow and Right Arrow keys to cycle through the events.
- The name of the cup inside the currently selected cup class. You can select the cups by clicking on the arrow buttons. You can also use the Up Arrow and Down Arrow keys to cycle through the cups.
- Display message informing you whether or not you are eligible to play this cup
- Back to the Main Menu
- Go to the Cup Race Selection Menu.
6.2 Cup Race Selection Menu
When competing in a cup that you have not yet completed, this menu guides you through the races in the cup. You must complete the races in order. For example, you must win the first race in a cup before you can enter the second race. You are given four lives in which to complete all of the races in a cup. If you run out of lives, you will have to reenter the cup and start over from the first race.
This section describes the menus that are used on the Cup Race Selection Menu.
Cup Race Menu
- The name of the currently selected course. You can cycle through the course by clicking the arrow buttons. You can also use the Up Arrow and Down Arrow keys to cycle through the courses.
- The required criteria for completing the course. You must beat each of the 3 possible criteria in order to move onto the next course in the cup.
- A description of the course
- Number of lives remaining.
- A preview of the course.
- Back to the Cup Selection Menu .
- Start the race.
Once you have completed a cup, this menu can be used to replay any of the races in a cup so that you can life to improve your score.
6.2.1 Required Time/Herring/Score
Below the name of the course is a listing of the requirements to beat it. The course may have requirements for maximum time, herring collected, overall score, or any combination of these. To progress to the next course you must beat these requirements. The time listed is the time to beat, the herring listed is the minimum number of herring you must collect, and the score is the minimum score you need to get.
If any of the requirements are listed as 0, then there is no requirement in that category.
6.2.2 Lives
To complete each cup, you only have a set number of lives to beat all of the courses. If you beat a course, you don't lose any lives, and proceed to the next course. If you do not beat the course, then you use up on of your lives (one Tux will disappear from the row) and you can life the same course again. When all your lives are exhausted (no more Tux's in the row) then you can not continue the cup, and must reenter the cup and start over from the first race.
If you quit a course during a race (by pressing Esc) then you lose one life.
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