Guide to Dota2, the heroes are spoiled for choice: Tiny.

Melee - Carry - Nuker - Pusher - Initiator - Durable - Disabler

OVERVIEW

17 + 2.20

0 + 0.00

28 + 4.10

31 - 37

310

0

Avalanche

Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units. Avalanche does 3x damage to units being tossed.

Toss

Grabs the nearest unit in a 275 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land. If the tossed unit is an enemy, it will take an extra 30% damage.

Tree Grab

Grabs a tree to whack enemies on the head. Grants bonus attack range but Tiny is slowed by 25. Attacks deal more damage and fully splash on units along the way. The tree can be thrown, expending all the charges, to deal your attack to a unit at a distance.

Grow

Tiny gains craggy mass, increasing his attack damage, and armor, while slowing his attack speed.

BIO

Coming to life as a chunk of stone, Tiny's origins are a mystery on which he continually speculates. He is a Stone Giant now, but what did he used to be? A splinter broken from a Golem's heel? A shard swept from a gargoyle-sculptor's workshop? A fragment of the Oracular Visage of Garthos? A deep curiosity drives him, and he travels the world tirelessly seeking his origins, his parentage, his people. As he roams, he gathers weight and size; the forces that weather lesser rocks, instead cause Tiny to grow and ever grow.

STATS

25

15

1

LEVEL

2,932

1,773

682

HIT POINTS

1,167

621

221

MANA

177-183

116-122

59-65

DAMAGE

3

0

0

ARMOR

1800 / 800

SIGHT RANGE

150

ATTACK RANGE

900

MISSILE SPEED

ABILITIES

Avalanche

Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units. Avalanche does 3x damage to units being tossed.

Mana CostMANA COST: 120/120/120/120

CooldownCOOLDOWN: 26/22/18/14

ABILITY: POINT TARGET
DAMAGE TYPE: MAGICAL
PIERCES SPELL IMMUNITY: NO

DAMAGE: 0 / 0 / 0 / 0
RADIUS: 325 / 350 / 375 / 400
AVALANCHE DURATION: 1.8

Inanimate rock becomes animate when called by the Stone Giant.

Toss

Grabs the nearest unit in a 275 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land. If the tossed unit is an enemy, it will take an extra 30% damage.

Mana CostMANA COST: 90/100/110/120

CooldownCOOLDOWN: 17/15/13/11

ABILITY: UNIT TARGET
DAMAGE TYPE: MAGICAL
PIERCES SPELL IMMUNITY: YES

DAMAGE: 0 / 0 / 0 / 0
RADIUS: 275
DAMAGE: 90 / 160 / 230 / 300

Tiny's gargantuan stature allows him to catapult even the sturdiest of warriors.

Tree Grab

Grabs a tree to whack enemies on the head. Grants bonus attack range but Tiny is slowed by 25. Attacks deal more damage and fully splash on units along the way. The tree can be thrown, expending all the charges, to deal your attack to a unit at a distance.

Mana CostMANA COST: 50

CooldownCOOLDOWN: 25/20/15/10

ABILITY: UNIT TARGET
DAMAGE TYPE: PHYSICAL
PIERCES SPELL IMMUNITY: YES

DAMAGE: 0 / 0 / 0 / 0
ATTACK RANGE: 350
SPLASH DAMAGE: 30% / 40% / 50% / 60%
THROW SPLASH: 150%

Sticks and stones break all the bones, with structures sure to follow.

Grow

Tiny gains craggy mass, increasing his attack damage, and armor, while slowing his attack speed.

Mana CostMANA COST: 0/0/0/0

CooldownCOOLDOWN: 0

ABILITY: PASSIVE

DAMAGE: 0 / 0 / 0 / 0
BONUS ARMOR: 10 / 18 / 26
ATTACK SPEED REDUCTION: 20 / 35 / 50

Watching a hill become a mountain is awe-inspiring - especially if the mountain begins laying waste to adversaries.


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About Giampaolo Rossi.

Fond of computer and video games. Stay informed of the latest news on games for Linux and Android. The future of gaming is in Linux. All you need to know about How to play Windows games on Linux.
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