1.- Magnificent Gunbright is an abstract shooter; destroy the black ball.
Magnificent Gunbright is an abstract shooter; destroy the black ball. An Abstract Shooter Developed For Ludum Dare in 48 Hours. You are the flashy white blob at the bottom, with the clump of other white blobs following you around. You have the ability to fire the blobs from your cloud at the flashy blob surrounded by a cloud of black blobs at the top of the screen. If a black blob and white blob collide, both are destroyed. The object is to hit the evil flashy blob at the top of the screen to destroy it.
2.- Molecule Man is an isometric 3D arcade adventure game for a variety of 8-bit home computers.
Molecule Man is an isometric 3D arcade adventure game released by Mastertronic in 1986 for a variety of 8-bit home computers. A level editor is included which enables the player to design their own mazes.Molecule Man is trapped in a radioactive maze and must reach the escape teleport before the radiation kills him. Although Molecule Man looks at first glance like a simple isometric maze game, it is more sophisticated than 3D Monster Maze and more similar to Spectrum classics like Knightlore. The only way you can escape from the maze is by using the teleporter, but you can only use it only after you have collected all sixteen sections of the level's circuit board. To keep the radiation dose down, you also need to periodically take anti-rad pills.
3.- Pinch ol' Santa 2 is a small Christmas game made by SwordLord.
Pinch ol' Santa 2 is a small Christmas game made by SwordLord - the coding crew. It is Christmas Eve and the time is nearing 9 o' clock in the evening. There can only be seconds until Santa starts to deliver his parcels to the chimneys of your town. Pinch Ol' Santa 2 is a good example of an easy Christmas-themed time waster, perfect for a short break during work. You look through your window, out of your room at the roofs of a town somewhere in Switzerland. As you admire the lamps and the scenery in general, you see Santa. And there he is, running across that roof on the left of your window.
Looking at Santa you get an idea: Maybe if you pinch him now, he will lose a parcel or two which you then can take for yourself. You open the window and start to Pinch ol' Santa.
Naev is a 2D space trading and combat game, in a similar vein to Escape Velocity. Naev is played from a top-down perspective, featuring fast-paced combat, many ships, a large variety of equipment and a large galaxy to explore. The game is highly open-ended, letting you proceed at your own pace.
Genre: Action, Flying
License: Free/Open source
5.- Tower Toppler is a game where you have to help a cute little green animal switch off some kind of “evil” mechanism.
In this game you have to help a cute little green animal switch off some kind of "evil" mechanism. The "power off switch" is hidden somewhere in high towers. On your way to the target you need to avoid a lot of strange robots that guard the tower.
That sounds all like a normal jump and run game. What makes this game different is that you walk arond the tower which is revolving on the screen, so that you only see the 180° that are currently visible. The game is a reimplementation of the old game known as Tower Toppler or Nebulus. It was available for PC, Atari, C64. The author was J.M.Phillips and was published by Hewson software. I have seen the PC version on quite a few abandonware sites. But it is only a DOS version and uses ugly graphics.
6.- Eboard has a relatively simple interface, which comes packaged with a few alternatives graphical themes.
Eboard has a relatively simple interface, which comes packaged with a few alternatives graphical themes. You can use this client to play against the computer, a remote server, or directly with another Eboard user on a remote computer. In the last two cases, you can chat with the other player using the text entry field in the left bottom corner. Eboard also makes it easy to teach chess to somebody. You can replay a whole game and explain its strategy by moving back and forth, move by move, with the VCR-like buttons in the lower part of the window.
Paintown is a free beat´em´up game similar to final fight or double dragon.
Most of the characters are well known from other beat´em´ups and comics. There is a single player adventure mode and you can also play in versus mode against another player.
Changes in 3.2:
* Python scripting module added
* More options added to the menu
* Added player Wolverine
* Game takes screenshots while playing
* Network mode more reliable
* Players have score
Windstille is going to become an old-school 2D site-scrolling shoot'em up game, similar to Turrican or Metroid (with probally some influence of Another World and Flashback).
The game will use OpenGL for fast blitting, alpha effects, light effects, rotation, scaling and probally pseudo 3D effects like the ones in Yoshis Island.
In Windstille the player will be placed in a foreign alien world and has to find its way back into safety.
Special focus will be on getting the foreign world and the players character itself believable.
Exploration will be more needed than plain shoot action, even so the players-character will be equipped with a multifunctional war-suit, so he will be far from defenseless.
10.- MOAGG is a 2D gravity game, combining the idea and fun of several existing games, such as Space Taxi and Gravity Force.
Moagg stands for "Mother of all gravity games". In this game you are pilot of a small space ship and have to navigate it through different caves by using the thrusters and rotating the ship. But besides gravity there are many other difficulties you have to master. The game is strongly influenced by some classical cave flyers from the C64 and Amiga era such as "Space Taxi" or "Gravity Force". But Moagg is supposed to be more than just a clone of these games.
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