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Monday, January 20, 2014

Ardentryst is an arcade game with focus on a fantasy world.

Ardentryst is an action/arcade role-playing game with focus on a fantasy world by the same name.
The player is guided through a storyline which he or her must act in and play a major role in keeping peace and order in Ardentryst.

The game features two playable characters and a variety of weapons, items, armour, monsters, and beautiful level scenery and graphics.

Ardentryst is a platformer game and plays similarly to games such as Castlevania and Maplestory. There are RPG elements present in the game such as attributes, abilities and an inventory system which increases the depth of in-game play. Levels are played in a sequence defined by the world map, similar to the Donkey Kong Country series games, and there is a boss stage at the end of every world.
ardentryst
Features
  • Two playable characters
  • A good number of weapons, armour, items and accessories
  • Things you equip will be visible on your character as you play (eg. weapons, armour)
  • Walking, jumping, special abilities per char/level
  • A fantasy storyline
  • Spells, magic and summoning
  • Lots of monsters and friendly NPC characters
  • Lots and lots of sprite art married with digital painting, mainly in Anime and FF style
  • Fighting combos and flexible fighting system
  • Worldwide competition
  • A well-suited soundtrack and high-quality music and effects
  • 3 epic worlds/locations with bosses at the end of each--play as both characters to go through all worlds
  • Customise your character, allowing different play styles
Ardentryst1
Requirements
  • Python 2.4 or greater (probably not Python 3)
  • pygame
  • A decent computer (1.6GHz CPU, 512MB RAM, dedicated graphics card at least)
Anyone is free to download the source code to the game and play with it. You can get it directly from the SourceForge.net project page . The requirements to run are Python 2.4+ (Python 3 is unsupported) and pygame. The game is licensed under GPL v3 and you are not permitted to use the source code for commercial purposes.
Screenshots.
Ardentryst2
Ardentryst3
Ardentryst4
Ardentryst5
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Sunday, January 19, 2014

The Best Linux Games of 2013.

2013 was a huge year for Linux gaming with Valve’s continued commitment to the platform, encouraging words from big studios like Battlefield developers DICE, and Creative Assembly’s commitment to bringing Total War: Rome II to Linux next year.

Our list contains both indie titles and some of the most influential AAA titles to date. This list isn’t intended to be comprehensive nor anything other than our opinion.

All of the titles are available on Steam and/or the Ubuntu Software Center, so get your wallets and purses and prepare to throw some money at your screen!

Garry’s Mod

Prop or not?

Prop or not?

Garry’s Mod is a sandbox game with little to no objective in itself, but the magic is in all the props you can load up from a number of Source engine games and the growing number of mods created by the community.

One such mod is PropHunt – a hide-and-seek game where one team hides as various objects on a map and the other attempts to find the filing cabinet precariously perched on a secluded staircase.

It’s simple fun, yet the vast array of game mods – be it for prop hunting, spaceship building, or machinima recording – makes Garry’s Mod a fantastic addition to an avid Linux gamer’s collection.

Get Garry’s Mod on Steam

Half-Life 2

Theoretical physics has never been so cool.

Theoretical physics has never been so cool.

And speaking of the Source engine, Half-Life 2 might be the oldest game in the list, but is by far one of the most beloved both in Valve’s oeuvre and amongst all the games to come to Linux this year.

Half-Life 2 continues protagonist and theoretical physicist Gordon Freeman’s story from the first title in the series as he makes his way across a world ravaged by man and alien alike. Everything from physics puzzles to frighteningly agile headcrabs stand in your way, but the journey is still one of the most enthralling experiences in any game today.

The next title in the Half-Life series has a lot to live up to, but judging by the reception of one of the oldest titles to get a Linux port, Linux gamers are ready with crowbar and Gravity Gun in hand.

Get Half-Life 2 on Steam

Amnesia: A Machine for Pigs

amnesia-machine-for-pigs

When we reviewed Amnesia: A Machine for Pigs in September, we found the title’s atmosphere as nerve-wracking as the first and worth trudging through the easy puzzles to explore the Victorian surroundings and steampunk-like machinery.

One of the biggest wins was day one Linux support for a title in such a popular series. But the developers at Frictional Games have always been friends to Linux gamers, porting titles from their Penumbra series in 2007 and 2008 soon after launch.

Get Amnesia: AMfP on Steam

Metro: Last Light

metro-lastlight

Metro: Last Light is one the first AAA titles to come to Linux and relatively quickly to boot. Set in 2034 under the nuclear-devastated city of Moscow, Metro: Last Light twists the tropes of post-apocalyptic narratives into an intense first-person shooter experience.

Everything from ghosts to mutant arachnids and giant amoebas are prepared to make a normal day in post-apocalyptic Moscow a little less pleasant.

It’s not as tongue-in-cheek as the similarly post-apocalyptic Fallout series, but just as reflective of the brutal, yet sometimes touching, human experience in trying times.

Get Metro: Last Light on Steam

Starbound

starbound

Think of Starbound as Terraria or a 2D Minecraft with a real storyline and set in space. What’s not to love?

Much like Minecraft, you can hunt, mine, and build in the world, but unlike the popular 3D sandbox game, you can also travel to other planets and participate in an actual storyline. Your spacecraft starts off stranded in orbit and your first set of quests involves familiarising yourself with the gameplay mechanics and finding fuel for your ship before you can start exploring the procedurally generated planets. What’s more, the various monsters on each planet are also procedurally generated, so you’ll encounter some truly bizarre creatures along the way.

Starbound is an Early Access Game, so you’ll probably discover some broken mechanics (the bow and arrow are a bit troublesome to say the least) and experience a crash or two along the way. But it’s still a fun and featureful game despite being in beta.

Get Starbound on Steam

0 A.D.

Workers constructing buildings and picking berries.

Workers constructing buildings and picking berries.

0 A.D. has been available on Linux for several years, but we think it deserves a place in the list for all its accomplishments in 2013.

It’s the only free and open source title on the list and recently wrapped up a $33,251 fundraising drive – enough, they say, to hire one of their programmers for a full year. Though the game didn’t reach its more optimistic fundraising goals, that’s still $33,251 raised to support an open source project.

And more than anything, it’s fun. Fans of the Age of Empires style of real-time strategy will enjoy the work that’s gone into 0 A.D. over the years. The attention to detail is evident and though the title still has a ways to go, it only stands to improve with another dedicated programmer on board.

Get 0 A.D. on the Ubuntu Software Center

War in a Box: Paper Tanks

papertanks

Tower defence games are as common as Reversi or Minesweeper, but War in a Box: Paper Tanks adds a dose of charm to the addictive genre.

Its unique paper-craft aesthetic works extremely well, giving the 24 levels a tireless appeal as you play and replay each level. At $3.99 it’s an easy sell for anyone who enjoys casual tower defence games. It’s simple fun, but utterly addicting.

Get War in a Box: Paper Tanks

FEZ

I like fezes. Fezes are cool.

We reviewed FEZ back in September and the perspective-shifting 2D platformer is every bit as fun as a Pillsbury Doughboy-like character with a fez on makes it sound.

Jumping puzzles, mind-bending perspective puzzles, and gaming in-jokes all contribute to a title that stays fresh even when you’ve fallen off the map a dozen times or stood too close to a bomb when it goes off.

Get FEZ on Steam

Europa Universalis IV

europa-universalis-banner

Imagine Civilization with a bit more micromanagement, a big helping of history, and one gigantic difference: it’s on Linux!

Unlike the Civilization games, Europa Universalis titles are historical strategy, though by no means a play-by-play of history books. And instead of battling across thousands of years, EUIV only spans the years 1444–1821. But that doesn’t mean EU is any less fun or engaging as the longer running Civilization series.

EUIV plays out in real-time rather than in turns, so you’ll be pausing often to get a better view of your growing empire or your wealthy nation’s vast trade routes. The EU series can be intimidating to beginners given the scope of “grand strategy” gameplay, but if you ever wanted to play out the colonisation of the Americas or tweak the outcome of the Napoleonic Wars, it’ll be worth the effort.

Get Europa Universalis IV on Steam

Kentucky Route Zero

Kentucy-Route-Zero-1

Kentucky Route Zero is one of my favourite games of all time. It’s the most artistically-orientated title in the list and one that exemplifies the more poetic side of gaming in addition to all the AAA titles that we can to look forward to in 2014 and beyond.

Kentucky Route Zero brings the magical realism genre to point-and-click adventures, mixing the surreal with classic adventure game elements. You start out looking for an unknown address to deliver antiques to, but the narrative takes off in unexpected, often fantastical, directions from there.

It’s a game about discovery rather than achievements or saving a princess who’s inevitably in another castle. It won’t be everyone’s cup of tea – nor will it fit everyone’s definition of a “game” – but it is one of the most meaningful and creative titles I’ve ever had the pleasure of playing.

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Saturday, January 18, 2014

Tremulous is a first-person shooter with elements of real time strategy.

Tremulous is a first-person shooter with elements of real time strategy. Each team must construct and defend a base, consisting of structures which aid the players in some way. The most important structure is the spawn, which provides each team with reinforcements to replace players who have been killed.

During a match, most players engage in fighting the enemy, while others maintain the base and construct new structures. In order to destroy the enemy, humans utilize various weapons, armor and other upgrades, while aliens may evolve into more powerful classes, each of which possesses unique abilities.

The teams do not have access to all possible upgrades and buildings at the beginning of the game. Each team must reach a threshold of frags in order to advance to the next developmental stage. The point at which a stage change occurs varies dynamically depending on the number of players on each team.

Each new stage brings more upgrades for the humans and more classes for the aliens.

tremulous logo

In addition to requiring a certain stage, each human item or alien class must be purchased using currency earned in game. The aliens are awarded frags for killing their foes which may be used to evolve (these points are commonly called evos by players). The Humans gain credits. Players earn currency by killing enemy players or by destroying key enemy structures; the amount of received currency depends on what class the opponent was (or what structure was destroyed) and how much of the target's total damage was dealt by the killing player. As a mechanism to encourage builders, who naturally don't engage in combat, players are also rewarded currency every two minutes by simply staying alive.

Builders are responsible for construction of new buildings and base maintenance. Each building takes up a certain number of build points available to each team. The number of build points can vary from map to map and server to server, limiting how large bases can become. To reduce the likelihood of the match ending in a tie, most games enter a sudden death mode ten to fifteen minutes before the draw/tie time limit. This is a period during which the building of most or all structures is prohibited, allowing attackers to more easily overwhelm the defenders.

tremulous Aliens_classes

Aliens.
The alien base is centered around a structure called the "Overmind", which is needed for their other structures to function and new structures to be built.

Aliens spawn from Eggs. Eggs work even when the Overmind is dead, but new eggs cannot be built without it.

As they earn frags, alien players can evolve into a new form in order to upgrade their health and gain new abilities. As the vast majority of alien attacks are melee attacks, most of these creatures depend on agility and special movement techniques such as wall-walk, wall-bounce, charging and pouncing over long distances to close the distance between themselves and their enemy.

Tremulous_-_human_base_goons

Humans.
Humans spawn from structures called "Telenodes", which function in much the same way as alien's eggs. They are primarily suited for ranged fighting and need a strong, defensible base in order to survive. At the core of the human base is the "Reactor", responsible for powering nearly all other base equipment. If it is deconstructed or destroyed, automated defenses and upgrade structures are rendered useless; if it is not immediately replaced the human team is usually defeated. Humans do not have different classes; instead they can buy and sell upgrades at a structure called the "Armory". These upgrades include armor, jet-packs, and powerful weapons.

The site and forums are randomly offline due to our host. See this page for status updates.

Tremulous_-_alien_base_grenade

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Top 10 blog posts for September 2013 from Linux & The Planet Games.

1.- Tales of Monkey Island: Chapter 5: Rise of the Pirate God.

Tales of Monkey Island: Chapter 5: Rise of the Pirate God.

Chapter four concluded with various surprising twists in the storyline, plus an inference that changes should be expected in the closing moments of the final series.  Can Elaine punish Guybrush if he truthfully passes the criteria of pirate bravery to her?  Does Guybrush's fate end forever? Chapter 5 is the last chapter: The Rise of the Pirate God.  In this chapter, Guybrush is in the after

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2.- Tales of Monkey Island: Chapter 4: The Trial & Execution of Guybursh Threepwood.

Tales of Monkey Island: Chapter 4: The Trial & Execution of Guybursh Threepwood.

The Trial and Execution of Guybrush Threepwood guides the narrative back round to the locations, personalities, and settings of the initial chapter in the sequence, whilst Guybrush Threepwood goes back to Flotsam Island to attend a hearing for his criminal activities executed whilst fleeing from the island and multiplying the voodoo pox. The majority of the personalities are recognised from

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3.- Tales of Monkey Island Chapter 3: Lair of the Leviathan.

Tales of Monkey Island Chapter 3: Lair of the Leviathan.

In this part of the Tales of Monkey Island series, Guybrush Threepwoods’ most recent tale is taken to another level. In chapter one, Guybrush discovers a whole new universe where he realises that he is a victim in distributing the pox of LeChuck. In the next chapter, Guybrush adapts his life to accommodate a fresh LeChuck who isn’t wicked anymore, plus the meaning that’s behind this for himself

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4.- Tales of Monkey Island Chapter 2: The Siege of Spinner Cay.

Tales of Monkey Island Chapter 2: The Siege of Spinner Cay.

Another month arrives and so does an extra chapter of Tales of Monkey Island. Even though it’s just chapter number two within the sequence, masses of Monkey Island admirers have been keenly hanging on for it to discover what’ll happen following the cliff hanger finale of the first chapter. Tales of Monkey Island Chapter 2: The Siege of Spinner Cay carries on the shambling "pirate" antics of

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5.- Tales of Monkey Island Chapter 1: Launch of the Screaming Narwhal.

Tales of Monkey Island Chapter 1: Launch of the Screaming Narwhal.

This game is a Monkey Island game in two ways: arrangement and disposition, at best for the initial chapter. Its appearance is similar to Monkey Island, it sounds similar to Monkey Island, it seems like Monkey Island, plus it plays similar to Monkey Island. For all those admirers of Monkey Island, that’s everything they need to be aware of. For additional gamers, nevertheless, a small amount of

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6.- Monster Masher is an action game for the GNOME desktop environment.

Monster Masher is an action game for the GNOME desktop environment.

Monster Masher is an action game for the GNOME desktop environment. The basic idea is that you, as levitation worker gnome, has to clean the caves for monsters that want to roll over you. You do the cleaning by mashing the monsters with stone blocks. News. Version 1.8.1 contains a lot of translation updates. Philipp Klaus Krause has made a port of this game for Colecovision. Absolutely awesome

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7.- Top 10 blog posts for November 2013 from Linux & The Planet Games.

Top 10 blog posts for November 2013 from Linux & The Planet Games.

1.- Playing is believing. Triple Town Triple Town is an original puzzle game in which you try to grow the greatest possible city. The larger the city you build, the more points you score. iOSGooglePlayKindle  Ruby Blast. Rubies! Now available on your mobile device and on Facebook. Zynga optimized Ruby Blast using Flash Player 11, Stage 3D and Adobe Scout. iOSFacebook International Racing

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8.- Playing is believing.

Playing is believing.

Platform: All iOS games Android games Browser & desktop games Genre: All Action/Adventure Edu/Kids Puzzle RPG Simulation Sports Strategy Attributes: Indie games Spell Cubes Bringing phonetics to spelling, Spell Cubes is a children’s game for the iPad created using the Starling and Feathers frameworks. iOS Megaplex Madness 2 If you’re a fan of movies and have a touch of megalomania,

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9.- Top 10 blog posts for September 2013 from Linux & The Planet Games.

Top 10 blog posts for September 2013 from Linux & The Planet Games.

1.- Magnificent Gunbright is an abstract shooter; destroy the black ball. Magnificent Gunbright is an abstract shooter; destroy the black ball. An Abstract Shooter Developed For Ludum Dare in 48 Hours. You are the flashy white blob at the bottom, with the clump of other white blobs following you around. You have the ability to fire the blobs from your cloud at the flashy blob surrounded by a

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10.- Top 10 blog posts for August 2013 from Linux & The Planet Games.

Top 10 blog posts for August 2013 from Linux & The Planet Games.

.- Magnificent Gunbright is an abstract shooter; destroy the black ball. Magnificent Gunbright is an abstract shooter; destroy the black ball. An Abstract Shooter Developed For Ludum Dare in 48 Hours. You are the flashy white blob at the bottom, with the clump of other white blobs following you around. You have the ability to fire the blobs from your cloud at the flashy blob surrounded by a

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