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Wednesday, September 11, 2013

Top 10 blog posts for August 2013 from Linux & The Planet Games.

1.- Magnificent Gunbright is an abstract shooter; destroy the black ball.

Magnificent GunbrightMagnificent Gunbright is an abstract shooter; destroy the black ball. An Abstract Shooter Developed For Ludum Dare in 48 Hours. You are the flashy white blob at the bottom, with the clump of other white blobs following you around. You have the ability to fire the blobs from your cloud at the flashy blob surrounded by a cloud of black blobs at the top of the screen. If a black blob and white blob collide, both are destroyed. The object is to hit the evil flashy blob at the top of the screen to destroy it.

 

2.- Molecule Man is an isometric 3D arcade adventure game for a variety of 8-bit home computers.

molecule-manMolecule Man is an isometric 3D arcade adventure game released by Mastertronic in 1986 for a variety of 8-bit home computers. A level editor is included which enables the player to design their own mazes.Molecule Man is trapped in a radioactive maze and must reach the escape teleport before the radiation kills him. Although Molecule Man looks at first glance like a simple isometric maze game, it is more sophisticated than 3D Monster Maze and more similar to Spectrum classics like Knightlore. The only way you can escape from the maze is by using the teleporter, but you can only use it only after you have collected all sixteen sections of the level's circuit board. To keep the radiation dose down, you also need to periodically take anti-rad pills.

 

3.- 35 More of the Best Free and High Quality Linux Games Adventure.

armadillo-knight-3-big

Some years ago a friend of mine told me that the Linux based operating systems were like arthouse films Iranians unintelligible, boring and only for freaks. Today, fortunately Iranian cinema has been open to the world and it is not uncommon to find people who have enjoyed the film by Samira Makhmalbaf for example.
What about the Linux?
As has also evolved, and therefore has gone from Iranian cinema pelicua class hero Steven Seagal.

 

4.- 100 Best Free and High Quality Linux Games, Chapter 3.

Naev

Naev is a 2D space trading and combat game, in a similar vein to Escape Velocity. Naev is played from a top-down perspective, featuring fast-paced combat, many ships, a large variety of equipment and a large galaxy to explore. The game is highly open-ended, letting you proceed at your own pace.

Genre: Action, Flying

License: Free/Open source

Cost: Free

Website: http://code.google.com/p/naev/

 

5.- 2012 A Year In Casual Games [Infographic].

dungeon-2Rebel Entertainment, which broke onto the scene with the playfully casual action-RPG, Dungeon Rampage, has created a handy infographic detailing the goings on in the casual games industry in 2012, broken down by month. Leading with Super Meat Boy selling more than 1 million copies at the beginning of January, the infographic focuses on some of the huge numbers in the casual games space. January was a good month for casual gaming, with Temple Run seeing 20 million downloads, and the Casual Games Association predicting the social game market to hit $8.64 billion in 2014, which is a sizeable chunk of the $60-something billion dollar videogame industry as a whole.

 

6.- Eboard has a relatively simple interface, which comes packaged with a few alternatives graphical themes.

Eboard has a relatively simple interface, which comes packaged with a few alternatives graphical themes. You can use this client to play against the computer, a remote server, or directly with another Eboard user on a remote computer. In the last two cases, you can chat with the other player using the text entry field in the left bottom corner. Eboard also makes it easy to teach chess to somebody. You can replay a whole game and explain its strategy by moving back and forth, move by move, with the VCR-like buttons in the lower part of the window.

 

7.- Paintown is a 2D fighting game in the same style as Double Dragon and TMNT.

Paintown is a free beat´em´up game similar to final fight or double dragon.
Most of the characters are well known from other beat´em´ups and comics. There is a single player adventure mode and you can also play in versus mode against another player.
Changes in 3.2:
* Python scripting module added
* More options added to the menu
* Added player Wolverine
* Game takes screenshots while playing
* Network mode more reliable
* Players have score

 

8.- In Windstille the player will be placed in a foreign alien world and has to find its way back into safety.

windstille logoWindstille is going to become an old-school 2D site-scrolling shoot'em up game, similar to Turrican or Metroid (with probally some influence of Another World and Flashback).
The game will use OpenGL for fast blitting, alpha effects, light effects, rotation, scaling and probally pseudo 3D effects like the ones in Yoshis Island.
In Windstille the player will be placed in a foreign alien world and has to find its way back into safety.
Special focus will be on getting the foreign world and the players character itself believable.
Exploration will be more needed than plain shoot action, even so the players-character will be equipped with a multifunctional war-suit, so he will be far from defenseless.

 

9.- The Rise of Minecraft [Infographic].

10.- MOAGG is a 2D gravity game, combining the idea and fun of several existing games, such as Space Taxi and Gravity Force.

Moagg_2Moagg stands for "Mother of all gravity games". In this game you are pilot of a small space ship and have to navigate it through different caves by using the thrusters and rotating the ship. But besides gravity there are many other difficulties you have to master. The game is strongly influenced by some classical cave flyers from the C64 and Amiga era such as "Space Taxi" or "Gravity Force". But Moagg is supposed to be more than just a clone of these games.

Moagg_2Moagg stands for "Mother of all gravity games". In this game you are pilot of a small space ship and have to navigate it through different caves by using the thrusters and rotating the ship. But besides gravity there are many other difficulties you have to master. The game is strongly influenced by some classical cave flyers from the C64 and Amiga era such as "Space Taxi" or "Gravity Force". But Moagg is supposed to be more than just a clone of these games. The "original" (which I now consider as "old") Moagg was based on C++ and SDL . Due lack of time and motivation to continue, the development ended with the 0.18 release in summer 2005. During this time I discovered the power of Java and thus started a Java-port of Moagg in the beginning of 2007.

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Tuesday, September 10, 2013

2012 A Year In Casual Games [Infographic].

Rebel Entertainment, which broke onto the scene with the playfully casual action-RPG, Dungeon Rampage, has created a handy infographic detailing the goings on in the casual games industry in 2012, broken down by month. Leading with Super Meat Boy selling more than 1 million copies at the beginning of January, the infographic focuses on some of the huge numbers in the casual games space.

January was a good month for casual gaming, with Temple Run seeing 20 million downloads, and the Casual Games Association predicting the social game market to hit $8.64 billion in 2014, which is a sizeable chunk of the $60-something billion dollar videogame industry as a whole. Then in February, it states that a Parks Associates study showed that the US gaming population had nearly tripled since 2008 though no specific numbers were provided, while Zynga was teaming up with Hasbro to make board games out of videogames based on other board games.

dungeon-2

Early in May Angry Birds apparently hit 1 billion downloads, which translates to a lot of birds being slingshotted at even more pigs. Later on in July, Ouya's Kickstarter raised a cool $3 million in just two days in a bid to bring casual gaming to your living room. Finally, rounding out the year in November, Rebel Entertainment's own Dungeon Rampage surpassed 5 million registered users.

So, perhaps the whole infographic is just a nifty way of telling us that Dungeon Rampage has 5 million registered users, but if more companies would put together awesome infographics like this to share these updates, I expect we'd all be a bit better informed and quite entertained

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Monday, September 9, 2013

Molecule Man is an isometric 3D arcade adventure game for a variety of 8-bit home computers.

Molecule Man is an isometric 3D arcade adventure game released by Mastertronic in 1986 for a variety of 8-bit home computers. A level editor is included which enables the player to design their own mazes.

Molecule Man is trapped in a radioactive maze and must reach the escape teleport before the radiation kills him.

Although Molecule Man looks at first glance like a simple isometric maze game, it is more sophisticated than 3D Monster Maze and more similar to Spectrum classics like Knightlore. The only way you can escape from the maze is by using the teleporter, but you can only use it only after you have collected all sixteen sections of the level's circuit board. To keep the radiation dose down, you also need to periodically take anti-rad pills.

molecule-man

You start the game with twenty of these, but you will quickly use them up, and must search the maze for anti-radiation pill vending machines. But of course, these machines need money to dispense pills. So you must also collect coins that are scattered around the maze. Also around the maze are bombs which can be used to destroy sections of the maze walls, allowing you access to new sections.

With fun, no-frills maze action, Molecule Man is a fun poor man's version of Knightlore. It was released originally as a budget title, and came with a nice maze editor. This Windows version is coded by Robin Thompson, the original designer himself, and released as freeware under the GNU General Public License. The gameplay remains identical to the 8-bit classic, down to the easy-to-use maze generator you can use to create your own mazes. If you like maze games, Molecule Man is well worth your time. Recommended!

MoleculeMan

Gameplay

The player controls the Molecule Man in his quest to escape within a time limit. He must find the teleport and repair it using 16 circuit board pieces that are scattered around the maze. Bombs must be purchased to blow open inaccessible areas. Meanwhile the radiation is killing him and health pills must be purchased to prolong his life.

Coins can be found lying around. These must be collected and taken to dispensers to purchase bombs and pills.

MoleculeMan_2

Screenshots.

MoleculeMan_3

MoleculeMan_4

MoleculeMan5

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Monday, September 2, 2013

MOAGG is a 2D gravity game, combining the idea and fun of several existing games, such as Space Taxi and Gravity Force.

Moagg stands for "Mother of all gravity games". In this game you are pilot of a small space ship and have to navigate it through different caves by using the thrusters and rotating the ship. But besides gravity there are many other difficulties you have to master.

The game is strongly influenced by some classical cave flyers from the C64 and Amiga era such as "Space Taxi" or "Gravity Force". But Moagg is supposed to be more than just a clone of these games.

The "original" (which I now consider as "old") Moagg was based on C++ and SDL . Due lack of time and motivation to continue, the development ended with the 0.18 release in summer 2005. During this time I discovered the power of Java and thus started a Java-port of Moagg in the beginning of 2007.

Moagg_2

A level consists of a map file and an XML-file, describing decorative and game-specific items (obstacles, landing platforms, crates, etc.). Further, the XML-file contains a Rhino script defining what has to be done to complete the level. The map data is seperated from the level data. This way, a map file can be reused in different levels. See the documentation of maps , levels and level scripting for further reference.

Since map files are stored as custom binary format, it's recommended to use the tiled map editor together with the moagg plugin. Please refer to the download page to get it.

There's no special editor to create level files. In the future (when the XML schema definitions are finished) an XML-capable editor is recommended so the editor will help you with syntax-highlighting, auto-completion, etc. Please refer to the documentation of levels and level scripting .

You may also just take a look at the tutorial levels, since they show most of the available features.

Download.

version 1.95b
2008-12-06
moagg-1.95b-bin.zip

version 1.94b
2008-01-31
moagg-1.94-bin.zip

version 1.93
2008-01-18
moagg-1.93-bin.zip

Download moagg-tiled-plugin:

0.6.1-1
2008-01-26
tiled-moagg-plugin-0.6.1-1.jar

Screenshots.

SAM batteries firing homing missiles to the player
SAMs
Pick up the crates and bring them home
Crates
Shooting the turrets
Turrets
Magnets, magnets everywhere...
Magnets
Shooting a way through the walls
Walls

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Magnificent Gunbright is an abstract shooter; destroy the black ball.

Magnificent Gunbright is an abstract shooter; destroy the black ball. An Abstract Shooter Developed For Ludum Dare in 48 Hours.

You are the flashy white blob at the bottom, with the clump of other white blobs following you around.

You have the ability to fire the blobs from your cloud at the flashy blob surrounded by a cloud of black blobs at the top of the screen.

If a black blob and white blob collide, both are destroyed. The object is to hit the evil flashy blob at the top of the screen to destroy it.

Magnificent Gunbright

Falling from the top of the screen like rain is a steady supply of more blobs. If one of the blobs in your cloud touches a white blob that fell from the sky, even while shooting, the blob joins your cluster.

Falling from the bottom of the screen is black blobs, that your enemy can use to bulk himself up, as well. Blob rain does no damage to either party; you can tell that it's rain and not bullets because rain travels away from you.

Use the arrow keys to move, and the space bar to shoot.

Once you've destroyed one evil black blob, you will face another, more powerful one! And so on forever until you eventually die.

Destroy the evil black blobs and save the League of Confederated Planets!

Requirements:
· Python
· Pygame

Download

Reviews

Screenshots.

Magnificent-Gunbright_1

Magnificent-Gunbright_2

Magnificent-Gunbright_3

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