Monster Masher is an action game for the GNOME desktop environment. The basic idea is that you, as levitation worker gnome, has to clean the caves for monsters that want to roll over you. You do the cleaning by mashing the monsters with stone blocks.
Version 1.8.1 contains a lot of translation updates.
Philipp Klaus Krause has made a port of this game for Colecovision. Absolutely awesome!
Version 1.8 takes advantage of new features in gtkmm 2.6 to avoid depending on libgnomeui, libgnomeuimm and libgnomemm. A couple of minor bug fixes and a slew of translation updates are also included. Use version 1.7 if you still have gtkmm 2.4.
Version 1.7 fixes a bug that occurs on some locales and ports the game to gtkmm 2.4. This means that it will no longer work with gtkmm 2.2 or previous releases. Use version 1.6.1 if you have the older versions of the libraries.
Version 1.6.1 just fixes a bug in 1.6 where a wrong image filename was used. Version 1.6 adds a splash background for the menus and the introduction, and fixes a long-standing bug where two monsters could occupy the same tile. Also fixed an anti-aliasing bug with GTK+ 2.4.
Mash your way through 30 levels (for hours of fun)
Four kinds of monsters: stupid monsters, stupid-but-hard monsters, intelligent monsters, egg-laying monsters
Power-up gems for invisibility, exploding the nearby monsters and freezing all monsters
Easy, medium and hard difficulty levels (for even more hours of fun!)
Support for two simultanous players (cooperative)
Automatic support for large tiles for large displays
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