Apricots for Linux is a game where you fly a little plane around the screen and shoot things and drop bombs on enemy targets, and it's meant to be quick
You fly a little plane around and shoot things and drop bombs.
Despite the name, it has nothing to do with apricots. It's a game where you fly a little plane around the screen and shoot things and drop bombs on enemy targets, and it's meant to be quick and fun.
There can be up to 6 planes, at most two human-controlled. All others will be computer-controlled. Network support is in to do list.
You must shoot at another's planes, destroy others' base and try to keep alive. You may return to your base to refill your ammo. The scenery is randomly generated.
This program was written as a configuration front end for the apricots game, found here. The game on its own requires manual editing of the configuration file to change options, there is at present no options screen. This graphical front end takes the hassle out of constantly editing the configuration file manually, as you can set options on the interface and the program will then write the configuration file for you. All you need to do is tell the program where your configuration file is!
This program is free and open source, much like apricots itself. Unlike apricots, it is written in java - this has the advantage that it is almost guaranteed to run on windows, linux or any other platform support by the JRE. For more questions, please visit the FAQ page.
What's New in This Release:
· Sanity check on configuration options now applied
· Configuration from apricots.cfg extended to all options at runtime
· Portability Bugfixes applied to getConfig()
· Mouse pointer now hidden during game
· Major code cleanup in sampleio class. Looks tidier, but BUG1 still present
· BORLAND specific options in apricots.cpp found to be redundant Removed.
· Game speed now properly regulated by TICK_INTERVAL parameter (Fixes BUG2)
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