Again, the source code is there, it's likely interesting and has value to programmers, but it's not a choice if just want to play some chess.
- Play against different engines, or watch them playing.
- Use multiple engines at the same time, for instance to analyze a game with different engines.
- Analyze your PGN files.
- Customize the look of the pieces and the board.
What's New in This Release:
- fixed bug in newGameSwap()
- removed some bugs in Game::updatePieces, board should now display correctly even after clicking around in the movelist window
- changed textures to jpeg
- added mimetypes for epd and fen
- added help option, rewritten benchmark
Anonymous cvs access
cvs -d:pserver:email@example.com:/cvsroot/slibo login (press enter when asked for a password) cvs -d:pserver:firstname.lastname@example.org:/cvsroot/slibo checkout slibo
bunzip2 -c slibo/slibo-0.4.4-tar.bz2 | tar x cd slibo-0.4.4
to configure the package for your system. If configure stops with an error, you are usually missing a library or your gcc is to old. Type
to compile the package. Optionally it is possible to build a processor optimized, profiled version of the engine, this yields about 5-10% speed gain. To do so, type
cd src/sliboengine make processor type cd ../..
where processor type may be athlon, athlon-xp or pentium4. As root type
to install the programs and the data files. This step is mandatory, else slibo won't find its textures.