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Monday, February 8, 2010

Vavoom the most advanced Doom source port.

Vavoom is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake.

To play Vavoom you need main wad file from Doom, Ultimate Doom, Doom II, Heretic, Hexen or Strife.

Version 1.30 has been released.

In this version:

* Improved speed of DECORATE parser.
* Some gameplay speed optimisations.
* Some improvements to networking.
* Fixed demo recording in single player.
* Added suppport for maps with more than 32k sidedefs.
* Added support for maps that don't have node lumps present at all.
* Added support for most of the new ACS commands, additions of new features to the existing ones.
* Added support for "return" ACS script type.
* Added "allowprotction" flag to terrain types.
* Morph system enhancements.
* Added support for text format texture definition scripts.
* Many bug fixes and improvements.

Download.

Screenshots.

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Thursday, February 4, 2010

Wolf4SDL Wolfenstein 3D port using libSDL.

Wolf4SDL is an open-source port of id Software's classic first-person shooter Wolfenstein 3D to the cross-plattform multimedia library "Simple DirectMedia Layer (SDL)" (http://www.libsdl.org). It is meant to keep the original feel while providing several improvements:

* Cross-plattform:
o Linux
o BSD variants
o Windows 98, ME, 2000, XP, Vista (32 and 64 bit)
o KallistiOS (used for Dreamcast)
Only little endian platforms like x86, ARM and SH-4 are supported, yet.
* AdLib sounds and music (includes the OPL2 emulator from MAME).
* Multichannel digitized sounds.
* Higher screen resolutions (multiples of 320x200 or 320x240).
* Also fully playable with only a game controller.
* Includes several optional enhancements for mod development.

The following versions of Wolfenstein 3D data files are currently supported by the source code:

* Wolfenstein 3D v1.0, v1.1, v1.2, v1.4 shareware
* Wolfenstein 3D v1.1, v1.4 full Apogee
* Wolfenstein 3D v1.4 full GT/ID/Activision
* Spear of Destiny demo, full, and mission disks

License: free

Additional System Requirements:

* Original game data files
* libSDL
* libSDL_Mixer

Screenshots:
Wolf4SDL on HP Jornada 720 (pictures by Zear)


Shading and floor/ceiling textures on a DOS Wolf version, Wolf4SDL at 320x200 and 640x400


Wolf4SDL on GP2X (photos by Pickle)


Wolf4SDL on Dreamcast (photos by fackue)


Wolf4SDL on Gentoo Linux


Wolf4SDL with Floor/Ceiling textures, HiRes, Cloud and Snow


Wolf4SDL on Windows Vista


Let the pushwalls become free! (development pics, Wolf4GW)


I love clouds


Screenshot of our directional 3D sprites after "injecting" them into a normal Wolf3d environment


More screenshots of our directional 3D sprite feature


First screenshots of our new (more or less) 3D sprite feature


Screenshots of our Wolf3d engine with new features


Screenshots of our Wolf3d engine (most pictures shot on the end of November...)



Screenshots from our Operation: Zusammenkunft Demo v1.0
Alternativ Titlescreen(?) ohooh... AAAAAAHHH! It lives ! I love planths....but not in my view*gg* Nice...
shoot me ! HEHE...its Death ! BEER !!! BEER !!! SS marschiert... ooh...i disturb the nazi´s on eating?
SS shit...a dog... 5 skeleton....soon*hehe* The 3 little Pigs...and i´m the bad wolf Wollt ihr den totalen KRIEG ?!
Click on the pic for enlarge version.

Those screenshots are from Philipp's Wolfenstein into Doom 2 project
Your mission begun here... You fear the dark ??? The red carpet... (maybe Hitlers one) I love this gun !!! Nice items...
Shotgun rampage... The queen of guns... Darkwater odysse !!! What a surpise :-) A dark nazi dungeon...
Click on the pic for enlarge version.

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