Sunday, August 1, 2010
Postal 2, both are intentionally highly controversial due to high levels of violence and stereotyping.
Unlike its predecessor, Postal 2 is played completely in first-person based on the Unreal Graphics Engine. Due to its graphic nature the game has been banned in Australia and several other places.
The player takes on the role of 'The Postal Dude' (all evidence given in-game indicates that the character's full legal name actually is "The Postal Dude, Jr.": his father's tombstone reads "T. Dude Sr."; characters constantly call him "Mr. The Dude" and a package for him is addressed to "P. Dude"), a tall thin man with a goatee, sunglasses, a blue alien t-shirt, and a long black leather coat. The Postal Dude also wears a Happy Smiley pin on his right lapel and a cross pin on his left one. 'The Postal Dude' lives in a trailer park with his nagging wife (only identified in the credits as 'Postal Dude's Bitch') in the town of Paradise, Arizona.
The game levels are split into days of the week starting Monday and finishing Friday. At the beginning of each day, Dude is given several tasks to accomplish, such as 'Get milk', 'Confess sins', and other seemingly mundane tasks. The purpose of the game is to finish all of the tasks throughout the week, and the player can accomplish these tasks in any way he wishes, be it as civilly or as chaotically as possible (it is possible, if occasionally difficult, to complete most tasks without engaging in battle, or, at least, killing other people). The daily tasks can be accomplished in any order, and the game includes one task that is only activated on a certain day if Dude performs a certain action.
Dude must put up with being flipped the bird, mugged, attacked by protesters, put upon by an obnoxious convenience store owner/terrorist and his patrons who cut before Dude in the "money-line", plus a marching band, a murderous toy mascot named Krotchy, the police and SWAT team, the ATF and the National Guard, a religious cult, savage butchers, psycho Al-Qaeda terrorists, and Gary Coleman, among many other things.
One of the major concepts of Postal 2 is that it is meant to be a "living world", a simulation of a tongue-in-cheek off-kilter town. Game characters live out their lives completely separate from the actions of Dude; walking around town, buying and selling merchandise, and even engaging in random shootouts with each other and the police.
Minimum Requirements :
Operating System 2.2.x or better Linux kernel with glibc-2.1 or later and X-Windows (XFree86 3.3.x or later)
Processor 1.0 GHz x86 Processor
Memory 128 MB
Disc Space 1.4 GB
CD Rom 8 x CD Rom
Graphics Card Hardware Accelerated 3D Graphics card with 64 MB video memory
Sound Card OSS Compatible
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