Alien Swarm is a total conversion mod for Unreal Tournament 2004 created by Black Cat Games and initially released on May 28, 2004.
Alien Swarm is an overhead view tactical squad-based shooter for UT2K4. Set in the the distant future, the players take the role of a Commander in the Interstellar Armed Forces. They must guide their squad of marines through Swarm infested colonies, overrun bases and outposts, to achieve a variety of objectives. Featuring Assault Rifles, Heat Tracking Guns, Sentry Guns, Flamethrowers and more. Supports co-operative multiplayer.
Alien Swarm, version 1.2 was released on September 10, 2004, with the official campaigns, Sigma and Ortega. Alien Swarm version 1.3, together with a third campaign, Telic, also introducing new weapons and items, plus some bug fixes was released on December 16, 2005. On February 13, 2007 another new campaign and the version 1.32 patch were released.
In Alien Swarm, the player assumes the role of a commander in the Interstellar Armed Forces and uses the unique skills of the marines at his disposal to fight through infested space ships and colonies that have been overrun by aliens. Alien Swarm can be played both offline and online with up to eight people each controlling one of the eight unique marines. Each marine falls into one of four classes: explosives, special weapons, technical, or medic. The game can be played either as single missions or as a series of missions called a campaign.
There are currently 2 official campaigns for Alien Swarm, Sigma and Ortega, as well as the Phalanx Campaign created by MjrHuRTz and Upsilon Campaign. The Telic Campaign added new weapons, items, and maps to the game. A sequel to the Telic Campaign, Escape From Rhea, brought more weapons, equipment, and maps to the game. There are also a number of fan made maps and a mutator that allows players to string together a series of maps into a custom campaign.
A sequel to Alien Swarm, Alien Swarm: Infested , is in the works as a full retail product and is currently in production by Black Cat Games. The game will utilise the Source engine, and will most probably use the Steam content delivery system. At the current time no release date has been set.
Here's our regular list of updates from the IAF Intelligence section, where we share details, concept art, renders, etc. from the development of Alien Swarm: Infested. Anyone with a forum account can get access to this insider section, so if you don't have one, head over to the forums and become part of the Black Cat Games community!
Here are the new IAF Intelligence articles posted since our last round-up:
- Status report
- Custom campaigns
- Defining the style of Infested
- Portrait Updates
- Level Design
- The Vindicator
- Character development