BlockoFighter is a humorous beat-em-up game which originally started as a school project during a course in computer graphics. The first version called LegoFighter was finished under Christmas 2001 and now, after many months of work and idle time, we are finally presenting BlockoFighter - the second version of the game.
The game has been completely rewritten and there are many improvements which include sound effects and music, a full 3D arena and a nice physics engine. The backbones for the game are OpenGL and SDL.
This version of the game was made as an entry for the game development competition at the Assembly 2002 demo party. It placed third (kudos to the winner, Stair Dismount ;)
Blockofighter is a two-player game where two Blocko men (they may look like LEGO characters but they are not) encounter in a fierce battle which occurs in a rectangular arena located in the spectacular fjords of scenic Lapland. The fighting is so intense that severed limbs or heads are not a rare sight. Furious breakdancing moves are available for skilled players who want to fight with style. West side!
There are no strict requirement specs for this game but a fast-ish CPU (> 900 MHz) is recommended because of the unoptimized physics engine. You don't need a top of the line 3D accelerator as the game is not too intensive in that regard. The game was developed for both Windows and Linux but in the end we didn't have time to tweak the Linux version so it may seem a bit unfinished and might require some additional configuration.
These button associations are from a Finnish keyboard layout (your mileage may vary).
Action Player 1 Player 2
Move forward: Up arrow E
Move backward: Down arrow D
Turn left: Left arrow S
Turn right: Right arrow F
Jump: ¨ or ] (near enter) Q
Hit: ' or \ (near enter) A
Use arrows, enter and esc to navigate in the menus.
Download BlockoFighter 2.02 (7.75 megs)
The main menu.
Ingame: Blocko blood in the air.
Ingame: Player 1 has lost an arm.